gl renderer: Properly y-flip non-offscreen children of rounded clips
authorTimm Bäder <mail@baedert.org>
Sun, 10 Jan 2021 18:21:12 +0000 (19:21 +0100)
committerTimm Bäder <mail@baedert.org>
Sun, 17 Jan 2021 03:39:26 +0000 (04:39 +0100)
gsk/gl/gskglrenderer.c

index 89cc3684ce3944d736e69f9f49590ad07aaade98..9d38e4787ae84f92956ef633db5d5b6438fc472f 100644 (file)
@@ -1779,7 +1779,8 @@ render_rounded_clip_node (GskGLRenderer       *self,
       ops_set_program (builder, &self->programs->blit_program);
       ops_set_texture (builder, region.texture_id);
 
-      load_offscreen_vertex_data (ops_draw (builder, NULL), node, builder);
+      load_vertex_data_with_region (ops_draw (builder, NULL), &node->bounds, builder,
+                                    &region, is_offscreen);
     }
 }